Photometric Bundle Adjustment for Dense Multi-View 3D Modeling

Motivated by a Bayesian vision of the 3D multi-view reconstruction from images problem, we propose a dense 3D reconstruction technique that jointly refines the shape and the camera parameters of a scene by minimizing the photometric reprojection error between a generated model and the observed images, hence considering all pixels in the original images. The minimization is performed using a gradient descent scheme coherent with the shape representation (here a triangular mesh), where we derive evolution equations in order to optimize both the shape and the camera parameters. This can be used at a last refinement step in 3D reconstruction pipelines and helps improving the 3D reconstruction's quality by estimating the 3D shape and camera calibration more accurately. Examples are shown for multi-view stereo where the texture is also jointly optimized and improved, but could be used for any generative approaches dealing with multi-view reconstruction settings (ie. depth map fusion, multi-view photometric stereo).

Data and Resources

Additional Info

Field Value
Source https://hal.science/hal-00985811
Author Delaunoy, Amaël, Pollefeys, Marc
Maintainer CCSD
Last Updated May 5, 2026, 12:30 (UTC)
Created May 5, 2026, 12:30 (UTC)
Identifier hal-00985811
Language en
Rights https://about.hal.science/hal-authorisation-v1/
contributor Eidgenössische Technische Hochschule - Swiss Federal Institute of Technology [Zürich] (ETH Zürich)
creator Delaunoy, Amaël
date 2014-04-30T00:00:00
harvest_object_id 489ff8ff-d7fc-4afe-8f5d-5a793698a161
harvest_source_id 3374d638-d20b-4672-ba96-a23232d55657
harvest_source_title test moissonnage SELUNE
metadata_modified 2021-05-27T00:00:00
set_spec type:UNDEFINED