A Dataset for StarCraft AI & an Example of Armies Clustering

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Source Artificial Intelligence in Adversarial Real-Time Games: Papers from the 2012 AIIDE Workshop AAAI Technical Report WS-12-15
Author Synnaeve, Gabriel, Bessiere, Pierre
Maintainer CCSD
Last Updated October 29, 2026, 18:53 (UTC)
Created October 29, 2026, 18:53 (UTC)
Identifier hal-00752893
Language en
Rights https://about.hal.science/hal-authorisation-v1/
contributor Geometry and Probability for Motion and Action (E-MOTION) ; Centre Inria de l'Université Grenoble Alpes ; Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)-Laboratoire d'Informatique de Grenoble (LIG) ; Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP)-Institut National Polytechnique de Grenoble (INPG)-Centre National de la Recherche Scientifique (CNRS)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP)-Institut National Polytechnique de Grenoble (INPG)-Centre National de la Recherche Scientifique (CNRS)
coverage Palo Alto, United States
creator Synnaeve, Gabriel
date 2012-10-09T00:00:00
harvest_object_id 1d44c016-d794-4d1b-b3b9-a9eb512b74a5
harvest_source_id 3374d638-d20b-4672-ba96-a23232d55657
harvest_source_title test moissonnage SELUNE
metadata_modified 2026-10-23T00:00:00
relation info:eu-repo/semantics/altIdentifier/arxiv/1211.4552
set_spec type:COMM