Putting theory oriented evaluation into practice: A logic model approach for evaluating SIMGAME

Evaluations of gaming simulations and business games as teaching devices are typically end-state driven. This emphasis fails to detect how the simulation being evaluated does or does not bring about its desired consequences. This paper advances the use of a logic model approach which possesses a holistic perspective that aims at including all elements associated with the situation created by a game. The use of the logic model approach is illustrated as applied to Simgame, a board game created for secondary school level business education in six European Union countries. (http://sag.sagepub.com/content/40/1/110.abstract)

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Source ISSN: 1046-8781
Author Hense, Jan, Kriz, Willy Christian, Wolfe, Joseph
Maintainer CCSD
Last Updated May 16, 2026, 05:25 (UTC)
Created May 16, 2026, 05:25 (UTC)
Identifier hal-00703991
Language en
Rights https://about.hal.science/hal-authorisation-v1/
contributor Institute of Educational Psychology ; Ludwig Maximilian University [Munich] = Ludwig Maximilians Universität München (LMU)
creator Hense, Jan
date 2009-05-16T00:00:00
harvest_object_id 1f0979ec-3f49-4df6-93bc-93e7f62181f9
harvest_source_id 3374d638-d20b-4672-ba96-a23232d55657
harvest_source_title test moissonnage SELUNE
metadata_modified 2026-02-07T00:00:00
set_spec type:ART