Accurate Light Source Acquisition and Rendering

Realistic image synthesis requires both complex and realistic models of real-world light sources and efficient rendering algorithms to deal with them. In this paper, we describe a processing pipeline for dealing with complex light sources from acquisition to global illumination rendering. We carefully design optical filters to guarantee high precision measurements of real-world light sources. We discuss two practically feasible setups that allow us to measure light sources with different characteristics.Finally, we introduce an efficient importance sampling algorithm for our representation that can be used, for example, in conjunction with Photon Maps.

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Source ISSN: 0730-0301
Author Goesele, Michael, Granier, Xavier, Heidrich, Wolfgang, Seidel, Hans-Peter
Maintainer CCSD
Last Updated May 9, 2026, 05:58 (UTC)
Created May 9, 2026, 05:58 (UTC)
Identifier hal-00308294
Language en
Rights https://about.hal.science/hal-authorisation-v1/
contributor Max-Planck-Institut für Informatik (MPII) ; Max-Planck-Gesellschaft
creator Goesele, Michael
date 2003-05-09T00:00:00
harvest_object_id 3dc4d197-6852-49c7-a6a4-0bf713dd1c32
harvest_source_id 3374d638-d20b-4672-ba96-a23232d55657
harvest_source_title test moissonnage SELUNE
metadata_modified 2026-02-12T00:00:00
relation https://inria.hal.science/hal-01388310v1
set_spec type:ART