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Current practices in serious game research : a review from a learning outcome...
Despite scant empirical substantiation, serious games are in widespread use. The authors review 28 studies with empirical data from a learning outcome perspective to... -
Cognitive consequences of making computer-based learning activities more game...
Some students (base group) played the Circuit Game, a 10-level computer-based learning activity intended to help students learn how electrical circuits work. Other... -
Playing serious games in journalism classes
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