@prefix dcat: <http://www.w3.org/ns/dcat#> .
@prefix dct: <http://purl.org/dc/terms/> .
@prefix foaf: <http://xmlns.com/foaf/0.1/> .
@prefix vcard: <http://www.w3.org/2006/vcard/ns#> .
@prefix xsd: <http://www.w3.org/2001/XMLSchema#> .

<https://rec.harvest-normandie.data4citizen.com/dataset/oai-hal-tel-00978531v1> a dcat:Dataset ;
    dct:description """
              Can we track psychological player’s traits or profile through gameplay or, at least, when the player is engaged in a ludic experience? We propose a game design methodology dedicated to the generation of psychological profile of the player. The main experimentation, a vocational guidance game, was created with academic experts and industrial game developpers. The first results set the basis of the exploration of a field at the crossover of computer sciences, in particular game design, psychology and cognitive sciences.
            """ ;
    dct:identifier "NNT: 2014CNAM0900" ;
    dct:issued "2026-05-05T14:50:40.613169"^^xsd:dateTime ;
    dct:language "fr" ;
    dct:modified "2026-05-05T14:50:40.613173"^^xsd:dateTime ;
    dct:publisher <https://rec.harvest-normandie.data4citizen.com/organization/cce9db95-46d9-4dc2-84b6-764215d0a002> ;
    dct:title "Game design methodology to generate player psychological profile" ;
    dcat:contactPoint [ a vcard:Organization ;
            vcard:fn "CCSD" ] ;
    dcat:distribution <https://rec.harvest-normandie.data4citizen.com/dataset/oai-hal-tel-00978531v1/resource/da11ea65-53e5-4ba7-b0e0-f21b95d06396> ;
    dcat:keyword "game-design",
        "gameplay",
        "holland-model",
        "infoeu-reposemanticsdoctoralthesis",
        "infoinfo-gtcomputer-science-cscomputer-science-and-game-theory-csgt",
        "modele-de-holland",
        "modele-du-joueur",
        "player-model",
        "player-profiling",
        "profil-du-joueur",
        "psychological-profile",
        "test-dorientation-professionnelle",
        "theses",
        "vocational-guidance" ;
    dcat:landingPage <https://theses.hal.science/tel-00978531> .

<https://rec.harvest-normandie.data4citizen.com/dataset/oai-hal-tel-00978531v1/resource/da11ea65-53e5-4ba7-b0e0-f21b95d06396> a dcat:Distribution ;
    dct:format "HTML" ;
    dct:issued "2026-05-05T14:50:40.617391"^^xsd:dateTime ;
    dct:modified "2026-05-05T14:50:40.597519"^^xsd:dateTime ;
    dct:title "Game design methodology to generate player psychological profile" ;
    dcat:accessURL <https://theses.hal.science/tel-00978531> .

<https://rec.harvest-normandie.data4citizen.com/organization/cce9db95-46d9-4dc2-84b6-764215d0a002> a foaf:Agent ;
    foaf:name "test_moissonnage_selune" .

<https://theses.hal.science/tel-00978531> a foaf:Document .

