Action video game players and deaf observers have larger Goldmann visual fields.
type: Dataset
description: International audience
issued: 2026-05-10T23:02:28.039703
language: en
modified: 2026-05-10T23:02:28.039708
contact point: Organization
  fn: CCSD
keyword: infoeu-reposemanticsarticle
keyword: journal-articles
keyword: mesh-adult
keyword: mesh-deafness
keyword: mesh-female
keyword: mesh-humans
keyword: mesh-male
keyword: mesh-video-games
keyword: mesh-visual-field-tests
keyword: mesh-visual-fields
keyword: mesh-visual-perception
keyword: mesh-young-adult
keyword: sdvneupclife-sciences-q-bioneurons-and-cognition-q-bioncpsychology-and-behavior
landing page: 0042-6989

Action video game players and deaf observers have larger Goldmann visual fields.
type: Distribution
format: HTML
issued: 2026-05-10T23:02:28.043641
modified: 2026-05-10T23:02:28.026596
access URL: https://hal.science/hal-00827875

test_moissonnage_selune
type: Agent