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Semi-interactive morphogenesis
This paper presents a method to simulate growth phenomena, and its application to the modeling of complex organic shapes (e.g., plants organs) and folded surfaces. Our... -
Procedural generation of world
In this thesis, we address the problem of automatic generation of graphical content with a high level of detail for the generation of worlds. In this quest for... -
Graphical content generation
The goal of this thesis is the search for new techniques for generating digital content for video game applications. The lack of variety of objects and details...
