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Monte-Carlo collision detection
This paper presents a method for detecting collisions between objects under the hard real-time constraints of a virtual reality simulation. A list of potential... -
Faster Triangle-Triangle Intersection Tests
This paper presents a new method for computing whether or not two triangles in three dimensions intersect. The code is very efficient and requires minimum arithmetic... -
Adaptive Image-based Intersection Volume
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A Packed Memory Array to Keep Moving Particles Sorted
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Image-based Collision Detection and Response between Arbitrary Volumetric Obj...
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Fast Collision Culling in Large-Scale Environments Using GPU Mapping Function
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Scale invariant line matching on the sphere
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Gradient-Based time to contact on paracatadioptric camera
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Contribution to modeling and robust control of flexible-joint robot manipulat...
The present thesis addresses the problem of motion control of flexible-joint robot manipulators using motor sensors only. The global objective is to guarantee tracking... -
A constrained-optimization methodology for the detection phase in contact mec...
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An Octree-based proxy for collision detection in large-scale particle systems
International audience
