-
A framework for distributed 3D graphics applications based on compression and...
With the development of the computer networks, mainly the Internet, it became easier to develop applications where the execution is shared between a local computer,... -
Virtual human representation, adaptation, delivery and interoperability for v...
In the last few years 3D Virtual Worlds (3DVWs) became a reality. Initially considered as a new mean for social communication, triggered by the development of software... -
MPEG 3D graphics representation
The Tri-Dimensional Graphics (3DG) information coding tools of MPEG-4 are mostly contained in MPEG-4 Part 16, "Animation Framework eXtension (AFX)", and focus on three... -
MPEG-4-based adaptive remote rendering for video games
International audience -
Interactive mixed reality for collaborative remote laboratories
International audience -
Accélération matérielle pour le rendu de scènes multimédia vidéo et 3D
Two fields that used to be well separated are converging: 3D graphics and video coding. The emergence of new standards (such as, for example, MPEG-4) which provide to... -
Content based hybrid video coding with data analysis/synthesis
This thesis is about the design of new algorithm tools that improve the compression ratio of current video coding standards, such as H.264/AVC. To reach this goal, a... -
Content-based medical video retrieval based on region motion trajectories
International audience
